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 Post subject: Game changes for 2019
 Post Posted: Tue Jan 08, 2019 1:40 pm 
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Happy New Year everyone! I hope you all had good Christmas.

The following changes have been introduced over the festive period.


Pre Season Turn.

Turn 0 will now happen in between seasons so everyone will be able to see their opponents in the first league game before selecting the team to face them.

Friendly matches against random opponents will be played on this turn. You can select 2 teams selections for these friendlies on your MDS for Turn 0.

New SAs


Inexperience (INX)
- Young players often start with the inexperienced SA which can effect their performance, though some positions are effected worse than others. This can't be removed by spending UE points, but will disappear after that player has played a certain number of first team games, or reaches a certain age. What that age is, and how many are needed varies from player to player.

Presence (PRE) - big character who reassures defenders and make opposing forwards doubt themselves in a one on one (goalkeeper only)

Can be bought for 6 points from the 12th of January

Genius (GEN) - Can see things other players can't see and produce moments of magic in the game. Rare, can't be bought.

* Players with the Gentleman SA have had their SA changed from GEN to GNT.

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 Post Posted: Tue Jan 08, 2019 2:15 pm 
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Good that you have brought in a few new things to the game.


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 Post Posted: Tue Jan 08, 2019 3:51 pm 
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Like the turn 0 improvement.

Will this be the same for a brand new game? I.e turn 0 season 1 or will a game still be played?

Thanks


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 Post Posted: Tue Jan 08, 2019 4:23 pm 
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themouth1888 wrote:
Like the turn 0 improvement.

Will this be the same for a brand new game? I.e turn 0 season 1 or will a game still be played?

Thanks


Am happy for it to be discussed, but the plan is to start new games on turn 1. The first turn is an advert to potential new managers and while I can see the advantages in it, it won't show as much of the game as Turn 1 does.

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 Post Posted: Tue Jan 08, 2019 5:01 pm 
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Na, keep it as is for me.

Turn 1 on season 1
Turn 0 every season after.
Good compromise

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 Post Posted: Tue Jan 08, 2019 9:01 pm 
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Agree with Muscles. A long time coming but a great addition having a pres season turn.

Good changes there Ben, especially the keeper SA

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 Post Posted: Tue Jan 08, 2019 9:44 pm 
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I say the changes should stand and as this is the word of Burt Bacharach it cannot be contested.

I have spoken it does not change

You're welcome

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 Post Posted: Tue Jan 08, 2019 11:50 pm 
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Will Genius SA be introduced in the next new game or is it already being implemented into existing?

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 Post Posted: Wed Jan 09, 2019 11:44 am 
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Dan_139 wrote:
Will Genius SA be introduced in the next new game or is it already being implemented into existing?


It is active now, and is possible generated player will have GEN, though it is extremely rare.

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 Post Posted: Mon Jan 14, 2019 8:45 pm 
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Great changes Ben, so glad the pre-season has been brought in. Campaigned for it long enough ;)

Going to purchase the SA PRE this week and give it a whirl.

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 Post Posted: Tue Jan 15, 2019 11:39 am 
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Some managers are saying the option to buy the PRE SA is not on the MDS drop down list. It is there, try refreshing the page if it's not coming up.

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